![]() Advanced bitmap will still be available and it will allow you to do many more things compared to Cinema’s native upload, this will always work with any texture slot and not only diffuse. In the Diffuse tab you can add your basic texture, you won’t have to insert it inside and advanced bitmap like you used to with the old Vray and it will work even with DR. If you compare it to Standard Material, Tabs have been simplified and reorganized. If you were used to the old advanced materials available since the first versions of Vray you will find them revolutionary, if instead you already started the transition to standard materials in version 3.5 you will find it more familiar but with some major differences and we will talk about them in the video at the end of the page. ![]() This is the fourth Blogpost and it is time to talk about the new shaders system.
0 Comments
Leave a Reply. |